Logo
Loading
2024

Trash App

Innovating Waste Management for a Sustainable Future

Figma User Research Prototyping Usability Testing
Trash App

Role

UX Researcher & UX Designer

Year

2024

Tools

Figma, User Research, Prototyping

Team Size

1 Members

The Challenge

Problem Statement

Indonesia generates approximately 67.8 million tons of waste annually, with only 7.5% being properly recycled. Many citizens lack awareness about proper waste sorting and disposal methods, leading to environmental pollution and health hazards in urban areas.

Methodology

Design Process

1

Conducted user interviews with 50+ residents to understand waste management pain points

2

Created user personas and journey maps to identify key touchpoints

3

Developed low-fidelity wireframes and tested with 20 users

4

Iterated on designs based on usability testing feedback

5

Created high-fidelity prototypes with micro-interactions

The Answer

Solution

TrashApp provides an intuitive mobile interface that gamifies waste sorting education, connects users with nearby recycling facilities, and rewards environmentally conscious behavior with points redeemable for eco-friendly products.

TrashApp represents a leading technological initiative in environmental sustainability, aiming to revolutionize waste management in Indonesia by integrating Smart Trash Bags with a mobile application.

This project addresses a critical environmental issue while leveraging technology to create a prac...

85%
User task completion rate
4.8
Average app rating
60%
Increase in recycling awareness
2000+
Beta test users
Collaboration

Team Members

FI

Firza Aurelia Iskandar

UX Writer & UI Designer

TA

Timotius Abian Aribowo

Graphic Designer & UI Designer

Key Learnings

User-Centered

Always put users first in every design decision

Iteration

Continuous testing and refinement leads to better outcomes

Collaboration

Great products are built by great teams working together